There was only one related crafting rule defined by Mojang:
- 1 emerald blocks ↔ 9 emeralds
And I've added the following rules into the crafting recipes to make it work perfectly for exchanging currencies in the RoFT OE map:
- 1 dragon egg → 64 emerald blocks
- 1 emerald → 1 emerald (NBT will be removed)
- 2 emeralds → 2 emeralds (NBT will be removed)
- 2 emerald blocks → 2 emerald blocks (NBT will be removed)
- 2 dragon eggs → 2 dragon eggs (NBT will be removed)
This means that you'll no longer have to deal with the banker guys to fix the currency stacking issue or deal with some cases of currency exchanges.
- You'll be able to fix the currency stacking issue solely by crafting within your survival inventory UI.
- By the survival inventory UI, you'll also be able to do a "1→N exchange", for example, to replace 1 dragon egg with 64 emerald blocks, or to replace 1 emerald block with 9 emeralds.
- On the other hand, in order to do the other direction "N→1 exchange" (ex: replacing 9 emeralds with 1 emerald block), you'll still need to find either a crafting table or a banker guy due to the fact that you can't place ≥5 items into your survival inventory without having them stacked.